This game has 22 reported Temporal Dark Patterns. There are 20 votes indicating the absence of a dark pattern.
This game has 37 reported Monetary Dark Patterns. There are 29 votes indicating the absence of a dark pattern.
This game has 15 reported Social Dark Patterns. There are 26 votes indicating the absence of a dark pattern.
This game has 20 reported Psychological Dark Patterns. There are 21 votes indicating the absence of a dark pattern.
|iOS:||(0.00) with 0 votes.|
|Google Play:||(4.08) with 236 votes.|
Every day, you get a daily quest that earns coins. Coins can be used to buy packs or entries into events where gems can be earned.
Arena is almost exclusively PVP focused.
MTGA will always have new card sets because Magic: The Gathering releases new card sets frequently.
You buy gems with the credit card, which then transfers over to buying card packs or entering in-game events.
Only cosmetics are limited time offers, but some people are scared of missing cosmetics.
Do you count card packs as lootboxes? Some people do.
Deception is part of MTG, but your ability to express said deception is rather limited.
The progression system rewards wins more than it punishes losses.
Daily quests that go away. These quests reward with in-game currency.
Almost all the game modes involve player-vs-player competition. The only non-competitive mode is against an AI that is only there for practice and not challenging.