Being required to perform repetitive and tedious tasks to advance.
"Yeah, doing small mini games to get hearts and fish (the currencies) so you can buy stuff and unlock chapters of the storyline- they also have you play the same minigame over and over for monthly events to get a currency specific to that event to unlock special furniture and outfits but it takes so long and you need to play the minigame a ridiculous amount of times to the point you don't enjoy it"
"Contains clicker mechanics to gain points as well as constantly giving gifts to gain affection."
"There are 'side tasks' that are high reward merge tasks that can take months to complete without paying money."
"Merging items can be tedious later in the game as most of the items need energy to create or are limited to however many items per 1-12+ hour recharges"