This game has 78 reported Temporal Dark Patterns. There are 88 votes indicating the absence of a dark pattern.
This game has 119 reported Monetary Dark Patterns. There are 135 votes indicating the absence of a dark pattern.
This game has 38 reported Social Dark Patterns. There are 122 votes indicating the absence of a dark pattern.
This game has 64 reported Psychological Dark Patterns. There are 102 votes indicating the absence of a dark pattern.
iOS: | (4.50) with 6,253 votes. |
Google Play: | (4.41) with 31,118 votes. |
the events is not permanent and it's hard to even skip since there's no rerun.
some of the rewards is random
The collective nature of characters is a huge part of the game. In the main screen there are digits showing the amount of unfinished missions you have left to do.
You farm materials to level up characters and their skills, the main time investment of the game.
Since luck plays a huge part in getting characters you want, no account will be the same.
You spend IG currency called saint quartz to roll for characters and weapons called “craft essences”.
A weekly reward loop to earn premium currency and recurring bonus for the number of days you’ve logged in. It doesn’t reward consequtive log in however.
You can use real money for IG currency normally used to pull for characters to gain more energy.
Each run of a mission costs energy and it can be replenished through both IG items, IG currency and real money converted to said IG currency.
There are limited characters you may miss if taking prolonged breaks, and even some story events are limited. Some free characters are very powerful and can be missed if away from the game for a long time. Limited banners to roll for characters are time restricted.