This game has 2 reported Temporal Dark Patterns. There are 10 votes indicating the absense of a dark pattern.
This game has 12 reported Monetary Dark Patterns. There are 6 votes indicating the absense of a dark pattern.
This game has 2 reported Social Dark Patterns. There are 11 votes indicating the absense of a dark pattern.
This game has 2 reported Psychological Dark Patterns. There are 7 votes indicating the absense of a dark pattern.
|iOS:||(4.50) with 14,788 votes.|
Ability to unlock new "characters" by completing various activities
Every day, you can fight a Goblin of varying strength with some coins, 1-50 gems depending on strength (Bronze/Silver=1, Gold=5, Diamond=10, Onyx=50) as well as fight other decks in the Arena for some extra coins.
Premium Currency is Gems.
Mainly skipping research timers and collecting more cards, but there is a ceiling once you have caught up.
New packs with exclusive cards rotate every 5 days with recurring in-game events requiring daily investment.
Research timers gate the primary mechanic of the game: Comboing cards. Each individual combo between all combo cards must be researched. Bronze combos take 1 hour, Silver combos take 6 hours, Gold combos take 24 hours, and Diamond combos take 48 hours. You can pay gems to skip these timers.
You can use money to replenish energy and skip research timers.
Whoops, you should spend money to speed this up.
If you count card packs as lootboxes, yes. Spending 700 Gems ($50) guarentees all the contents of one of the premium rotating packs.
Badges can be used as profile pictures.