This game has 56 reported Temporal Dark Patterns. There are 46 votes indicating the absense of a dark pattern.
This game has 87 reported Monetary Dark Patterns. There are 62 votes indicating the absense of a dark pattern.
This game has 11 reported Social Dark Patterns. There are 92 votes indicating the absense of a dark pattern.
This game has 53 reported Psychological Dark Patterns. There are 41 votes indicating the absense of a dark pattern.
|iOS:||(4.50) with 17,566 votes.|
|Google Play:||(4.04) with 64,667 votes.|
Repeating missions to gain rewards
You get set tasks and when you complete them you get only a small amount of their gacha currency.
Most of the best units in the game are or have been available only once. Not only that, but if multiple new units are released alongside each other, and they always are, the new units will not be available in the same banner. So you if you want them, you need to get lucky enough to pull them, sometimes multiple if you want them to be full power, and still have enough currency to make and attempt for the other units
Most of the best units in the game are or have been available only once
Units will only have all their abilities if you obtain at least 3 copies of them
Older units are almost completely useless
Some of the worst gacha banners and rates I've ever experienced. The only units worth pulling/releasing are 5* (the highest rarity) 95% of the time. Even if a unit isn't very good, it will still be a 5*. Despite this 3* and 4* units still flood the available units with much much higher rates despite having no value beyond rare, niche support to much better 5* units.
gems, esp. the paid/non-paid gems system