This game has 21 reported Temporal Dark Patterns. There are 21 votes indicating the absense of a dark pattern.
This game has 23 reported Monetary Dark Patterns. There are 41 votes indicating the absense of a dark pattern.
This game has 17 reported Social Dark Patterns. There are 25 votes indicating the absense of a dark pattern.
This game has 25 reported Psychological Dark Patterns. There are 17 votes indicating the absense of a dark pattern.
|iOS:||(4.50) with 36,133 votes.|
Many Activities and Vendors live on rotation and new seasonal modes appear tri-monthly and disappear annually.
PVP(Crucible), PVPVE(Gambit), Day One Raid Races, Limited-time event Guardian Games pits Guardian Class (Warlock, Titan, Hunters) compete for annual Class "Pride and Glory" and Trophy in main social space for winning Class.
From the Live Service Seasonal Model, Holiday Events (FotL, Dawning, Revelry)and Limited-time events (Iron Banner, Trials, Empyrean Foundation, and recently Eliksni Quarter Donations Drive) to Sunsetting removing entire Campaigns and Raid Experiences. These have been promised to return.
Destiny original and Destiny 2 are both stunning in scale and serene in aesthetic. Immersive to a fault with Artistic quality that is always high with a tendency to recycle.
Seasons Have shipped with "Season Of [*]" Bundles for $15USD. Usually Containing only 17SVR and an emote. Does not grant access to active Season.
RNG. a Guardian's Bane.
Power Scaling is based on seemingly arbitrary and obscured variables Like "Light LVL" and Build Prowess.
The Crucible. Destiny's PVP equivalent for Casual and Ranked play are gated behind Whatever current expansion is in an attempt to curb cheating and exploitation. A $10USD Dungeon key bars players from access when Dungeon were once expected Free.
The Collections Tab exists for a quick overview of all the many things you will never own. Unattainable items (Charity emblem(s), Achievement Ghost shell(s), Referral/Promo Shader(s) and sparrow(s), are unlisted.
Seals, Titles, and Achievements.