This game has 91 reported Temporal Dark Patterns. There are 33 votes indicating the absence of a dark pattern.
This game has 130 reported Monetary Dark Patterns. There are 53 votes indicating the absence of a dark pattern.
This game has 22 reported Social Dark Patterns. There are 101 votes indicating the absence of a dark pattern.
This game has 64 reported Psychological Dark Patterns. There are 57 votes indicating the absence of a dark pattern.
|iOS:||(4.50) with 17,957 votes.|
|Google Play:||(4.51) with 253,319 votes.|
Events that usually only last for an hour a per day on the weekend that are nearly required in order to progress
Daily cat ticket, sometimes other things during events
At it's core it is a gacha game.
The first three chapters of the game are near identical except for their final level, you are also required to farm each of the levels repeatedly in hopes of getting treasures which is entirely based on chance. This type of grinding persists throughout the game.
You may spend the premium currency to refill energy or to skip waits.
Along with an energy system it also has Gauntlets that have 20 levels and require you to wait for 30 minutes after beating each level and a harvesting system in the form of gamatoto.
You have to spend Catfood (premium currency) to increase the amount of available unit lineups.
Officer's Club Gold Pass.
Optional ranking events can provide increasing amounts of rare currencies and resources depending on how high your final placement is.
You have an energy bar which puts an arbitrary cap on how many levels you can play in one session.