This game has 7 reported Temporal Dark Patterns. There are 4 votes indicating the absense of a dark pattern.
This game has 2 reported Monetary Dark Patterns. There are 11 votes indicating the absense of a dark pattern.
This game has 0 reported Social Dark Patterns. There are 7 votes indicating the absense of a dark pattern.
This game has 4 reported Psychological Dark Patterns. There are 4 votes indicating the absense of a dark pattern.
|iOS:||(4.50) with 3,667 votes.|
Coins are purchased in packs for real money
upgrade timer for ship upgrades, coins and warp cores must be spent to use warp points.
Buying an upgrade with coins for your ship results in a real-time timer that you can "speed up" by spending coins.
Coins are required for every action in the game. Upgrading, purchasing a new ship (which are also your lives), unlocking warp points, respawning with another ship, finishing an upgrade early instead of waiting real time. Coins are either purchased or you have to play and grind them.
You can only save by first getting to a level, unlocking a warp point with coins, and then you must spend warp cores to use it. Saving is tightly integrated into the grinding logic.
Undoubtedly, you grind or buy coins to purchase ships, which are essentially your lives. These are very expensive to grind for, taking days to get a lower level ship. Purchasing ships with real money endows your copy with more lives.
Yes, Daily Rewards and rewards for killing x number of enemies.
The more time you play, the more ships you get.
Collecting all the ships is a time-consuming task.
After level 11, it never finishes. You never get to kill the end boss... it just goes on and on and on and on... this is like the original Galaga, your goal was to get the most points. But in this iteration, you're effectively just playing against yourself.