This game has 189 reported Temporal Dark Patterns. There are 88 votes indicating the absence of a dark pattern.
This game has 290 reported Monetary Dark Patterns. There are 136 votes indicating the absence of a dark pattern.
This game has 171 reported Social Dark Patterns. There are 107 votes indicating the absence of a dark pattern.
This game has 203 reported Psychological Dark Patterns. There are 70 votes indicating the absence of a dark pattern.
iOS: | (4.50) with 49,541 votes. |
Google Play: | (4.41) with 321,084 votes. |
As far as we know the story will have no end and new chapters will continue to be released until the devs shut it down.
certain login times give you better rewards, and society (like clubs) have specific times for battles
game uses "diamonds", which are a flexible price depending on how many you buy at once
premium suits are often bundled in sets on reappearance to encourage players to spend more, particularly if you can only buy a suit you want with a suit you want less
clothing items have specific stats, and in levels those stats are weighed, so frequently aesthetic purchases will be useless in main gameplay and items that were once valuable will be replaced with new items with slightly better stats
when i quit, i had a very large wardrobe with several hundred dollars' worth of premium suits and dozens of valued event suits, which made me a very strong player
frequent chapter updates and events with new suits and activities
offers a monthly reward card for a specific purchasing tier
game punishes you through weakened rewards for missing even a single day
in game associations are encouraged to play frequently to compete with other associations, and have events that require as many players as possible to participate