This game has 171 reported Temporal Dark Patterns. There are 80 votes indicating the absense of a dark pattern.
This game has 261 reported Monetary Dark Patterns. There are 117 votes indicating the absense of a dark pattern.
This game has 150 reported Social Dark Patterns. There are 96 votes indicating the absense of a dark pattern.
This game has 182 reported Psychological Dark Patterns. There are 61 votes indicating the absense of a dark pattern.
|iOS:||(4.50) with 49,541 votes.|
|Google Play:||(4.41) with 321,084 votes.|
spending in game currency allows you more tries in events, and real money can be used directly to buy premium suits
in game associations are encouraged to play frequently to compete with other associations, and have events that require as many players as possible to participate
the game often sneaks fake players into competitive events, and their scoring system for levels is scaled in such a way that certain items will get an A or S ranking on almost any level
game rewards you for daily gifts for in game friends, and having a large friend circle gives you higher daily stamina reward
item drops on levels are never guaranteed, requiring players to waste stamina on grinding
the plot gets very heavy in later chapters, particularly for a dress up game
game punishes you through weakened rewards for missing even a single day
game uses "diamonds", which are a flexible price depending on how many you buy at once
game encourages you to post on facebook multiple times a day for in game rewards
premium suits are often bundled in sets on reappearance to encourage players to spend more, particularly if you can only buy a suit you want with a suit you want less