This game has 72 reported Temporal Dark Patterns. There are 48 votes indicating the absence of a dark pattern.
This game has 87 reported Monetary Dark Patterns. There are 77 votes indicating the absence of a dark pattern.
This game has 18 reported Social Dark Patterns. There are 94 votes indicating the absence of a dark pattern.
This game has 66 reported Psychological Dark Patterns. There are 46 votes indicating the absence of a dark pattern.
iOS: | (4.50) with 185,988 votes. |
Google Play: | (4.46) with 680,083 votes. |
You get boosters for completing levels, but when you lose a level all of your boosters go away
There are some limited time offers
This game uses a life system barring you from losing more than five times and then having to wait for your life to replenish or you could pay
You can pay money to get premium currency which you can then use to replenish lives or add more moves during gameplay or boosters
There are boosters in the game
The game is level-based but it’s constantly getting new levels every week
There is a lucky wheel system
There is a leaderboard and rank system
The game is calming music and friendly imagery and when you lose you get a sad face
There are rankings based on your scores, and unless you play every day you'll never be able to get a good rank (and the rewards that come with it).