This game has 5 reported Temporal Dark Patterns. There are 2 votes indicating the absense of a dark pattern.
This game has 5 reported Monetary Dark Patterns. There are 6 votes indicating the absense of a dark pattern.
This game has 0 reported Social Dark Patterns. There are 7 votes indicating the absense of a dark pattern.
This game has 3 reported Psychological Dark Patterns. There are 4 votes indicating the absense of a dark pattern.
|iOS:||(5.00) with 93,097 votes.|
|Google Play:||(4.83) with 384,907 votes.|
they have special events that you have to achieve to gain more points and exchange for a card. But you could only play once a day and unless you paid for extra stars to play the chapters in these events, you definitely wouldnt be able to achieve all the points they offered
they had a 30 day reward system, but you had to log in every day and if you missed it, it would go back to day one
you had to keep replaying the chapters because you needed a certain amount of stars to pass a chapter, but to pass you needed better cards, and for that you essentially had to spend money
since its about an active boyband, they always come up with new storylines or "chapters" as they call it, as well as sidequests
you could buy "cash" or stars, the stars were very valuable and useful but very hard to get enough just by playing
events that would last around 10 days and the goal was to collect pictures of the 7 members of the group using a third currency they invented, but you had to use stars to play the chapters to get the third currency to be able to get the cards
yes, there was many things that were time locked (you put a character to do something and he wouldnt be available for 360 minutes) unless you wanted to pay using stars, but its very hard getting stars so you end up using real life money
it was optional but you had options to get more cards and stars
the cards came at random so sometimes you would spend 300 stars to try and get a new card but an old one would show up and theres not much you can do
they did have rankings of how many cards and points the players had