This game has 41 reported Temporal Dark Patterns. There are 6 votes indicating the absence of a dark pattern.
This game has 56 reported Monetary Dark Patterns. There are 21 votes indicating the absence of a dark pattern.
This game has 36 reported Social Dark Patterns. There are 15 votes indicating the absence of a dark pattern.
This game has 41 reported Psychological Dark Patterns. There are 12 votes indicating the absence of a dark pattern.
|iOS:||(4.50) with 578,061 votes.|
Game rewards anything for hatching dragons with certain type combinations to rewards for defeating a certain ammount of dragons with a dragon of a certain rarity.
Alliances in the game are extremely competitive, despite the rewards for active participation being lackluster and the activities needed for alliance rewards oftentimes clashing with the activities required for events. Players will either be stuck in inactive alliances or immediately kicked out of active ones if they're unable to play and contribute for even just a day.
More effort and more money spent typically equals better dragons, better chance at clearing events and better ranking in PVP.
YES. If it exists in the game, there's a timer for it. Growing food, generating gold, playing events, leveling dragons, empowering dragons, fighting in either PVE or PVP modes, breeding dragons, hatching eggs, etc. There's even timers for watching advertisements.
Players can purchase gems that can be used to skip the myriad of timers in the game.
When you open the game, several pop-ups with offers will appear in succession. Some of these are offers that accept gems as currency, making it possible for players to accidentally purchase something with the scarce premium currency.
Its version of the season pass has a regular and an "elite" version which is extremely expensive.
There is a shop where players can spend gems and real currency on chests with various different rewards. These chests have very low pull rates for useful resources and rare dragons.
The most effective way of getting dragons a player desires is by the trading of orbs with other players.
Nearly everything in this game is urgent. The worst example is the events, as their timeframes are on average 2 days long. F2P players are guaranteed to never be able to complete these in full, and even players who spend money on in-app purchases aren't guaranteed success, either, as many events are based on luck.