This game has 8 reported Temporal Dark Patterns. There are 6 votes indicating the absense of a dark pattern.
This game has 13 reported Monetary Dark Patterns. There are 9 votes indicating the absense of a dark pattern.
This game has 4 reported Social Dark Patterns. There are 10 votes indicating the absense of a dark pattern.
This game has 7 reported Psychological Dark Patterns. There are 7 votes indicating the absense of a dark pattern.
|iOS:||(4.50) with 214,944 votes.|
|Google Play:||(4.44) with 3,571,298 votes.|
Characters are leveled up through combat and missions. A player must grind stages and missions in order to progress through the game and compete with higher leveled teams.
The player can watch up to three advertisements to receive in-game currency.
Souls are the in-game currency. Prices range from 3.99 CAD to 129.99 CAD.
Special offers allow players to purchase new or specific characters using in-game currency.
New players start off with a basic inventory of characters and items. In addition, characters and items are upgraded when the player obtains duplicate copies. Players who have invested time and/or money will have a significant advantage.
Special offers for new or specific characters are a limited time offer and then either become unavailable for a time or available randomly through other non-limited, randomly generated offers.
Each character has an energy bar which is depleted when they are used. Once the energy bar is depleted, the character cannot be used again until it is replenished which happens over time.
Use in-game currency to hasten mission completion.
"Kard packs" contain a random character and other items/bonuses. These are purchased using in-game currency ranging from 150 souls to 400 souls.
Each character has a series of achievements that unlock attribute bonuses as well as cosmetic rewards such as victory poses, audio taunts, and player banner items.