This game has 17 reported Temporal Dark Patterns. There are 16 votes indicating the absence of a dark pattern.
This game has 30 reported Monetary Dark Patterns. There are 17 votes indicating the absence of a dark pattern.
This game has 3 reported Social Dark Patterns. There are 25 votes indicating the absence of a dark pattern.
This game has 11 reported Psychological Dark Patterns. There are 22 votes indicating the absence of a dark pattern.
iOS: | (0.00) with 0 votes. |
Google Play: | (4.08) with 1,795 votes. |
In the game, there is a [school] where you yeet a character in, and it'll gain exp overtime. To make it more useful, you can put in [food] which will boost gains for a certain amount of time, making you to come back to refill to maximise output.
Cards and character capped at 100, you'll have to purchase expansion that cost [god crystals] which can be paid with money.
If you want to get a character, you'll have to wait for a banner or a rerun to get it. Even then, it's not guaranteed.
A shrine and an offering box gives souls and money respectfully, soul lets you grind more and proceed with story whiles money is a necessity for upgrade/train your characters, and upgrade/merge story cards... Also for required to gacha.
Time-limit errand sometimes appears whenever, you'll have to accept before it expires. You will wait for the errand to end to claim rewards to maybe get some crystals to pull more gacha.
The game has chapters, making you wait for the next chap to release after a cliffhanger.
You can automatically fight on a completed episode you've already done. You'll have to keep the game open and running whiles you're doing other things. Damaging your phone's battery life.
game requires extremely heavy grinding
both characters and story cards are capped
game offers a premium currency which guarantees units in gacha rolls, which are otherwise rare