This game has 7 reported Temporal Dark Patterns. There are 3 votes indicating the absense of a dark pattern.
This game has 10 reported Monetary Dark Patterns. There are 5 votes indicating the absense of a dark pattern.
This game has 0 reported Social Dark Patterns. There are 7 votes indicating the absense of a dark pattern.
This game has 3 reported Psychological Dark Patterns. There are 4 votes indicating the absense of a dark pattern.
iOS: | (4.50) with 213,757 votes. |
Google Play: | (4.50) with 3,744,705 votes. |
There are daily rewards that get better if you keep opening the game every day of the month and then reset every month.
Through the purchase of diamonds with real money, you can buy upgrades that make the game a lot easier to win.
There are two forms of this in this game: achievements and tasks. They're both somewhat random.
Both coins and diamonds can be purchased for real money.
One of the somewhat cheaper purchases with real money is for a "mystery box" for which the reward is unknown.
There are an enormous amount of "restaurants" to open, each with 40 levels, and without "paying to win" there is no way to get them fast enough and I am sure the developers will keep adding them.
Upgrades take time to complete but you can pay (through in-game "diamonds", which are hard to acquire without paying for but can be bought for real money) to complete them immediately.
Adverts pop up when you are in-between levels if you try to click a part of the interface after seeing your level results. Purchasing anything for real money will remove forced ads, but you can still select to watch an add to get things in the game.
There are limited-time offers for real money purchases.
There are tasks to win in-game currency that request you to play levels you've already conquered.