This game has 42 reported Temporal Dark Patterns. There are 26 votes indicating the absense of a dark pattern.
This game has 53 reported Monetary Dark Patterns. There are 49 votes indicating the absense of a dark pattern.
This game has 0 reported Social Dark Patterns. There are 63 votes indicating the absense of a dark pattern.
This game has 23 reported Psychological Dark Patterns. There are 30 votes indicating the absense of a dark pattern.
|iOS:||(3.23) with 26 votes.|
|Google Play:||(4.42) with 1,892 votes.|
Daily challenges that grant premium currency, but only if you complete all 6 before the day ends.
Your energy is on a timer (1.5 minutes for 1 energy point, caps at 100 energy, takes over an hour to fill) And the items you need to interact with are on their own timers as well, some of them taking upwards of 6 hours to recharge. But of course you can use premium items or premium currency to make them go faster
It makes it incredibly easy to accidentally spend your in-game premium currency, with no way to cancel or undo a transaction
Event times are short and require items that are needed to progress through main “game”
Uses diamonds to purchase items needed to progress, skip wait timers, and refill energy meter
Refill timers on “producer” objects and energy meter limits moves to build items