This game has 17 reported Temporal Dark Patterns. There are 18 votes indicating the absense of a dark pattern.
This game has 28 reported Monetary Dark Patterns. There are 26 votes indicating the absense of a dark pattern.
This game has 0 reported Social Dark Patterns. There are 35 votes indicating the absense of a dark pattern.
This game has 18 reported Psychological Dark Patterns. There are 17 votes indicating the absense of a dark pattern.
|iOS:||(5.00) with 11,809 votes.|
|Google Play:||(4.72) with 69,725 votes.|
The dungeon keys for grinding refresh 1 key every 4 hours. You can spend the in game currency to buy an unlimited amount.
There are usually sales for the in game currency, but even the sale prices are quite high for a Mobile game. The lowest sale amount is 1000 in game currency for $32 CAD.
The game is single player, but the online community is very active on social media. Players often compare the amount of difficult fights or quest achievements. Those who can complete the most difficult battles are "more valued".
The only way to gain new characters is to randomly roll on banners. There will be one to two characters per banner with higher odds of being won, but no reward is guaranteed.
There is an entire section of Quests to complete that give in game currency as a reward.
Every quest and storyline gives some form of reward. Currency, exp scrolls, items, etc.
This game frequently updates and most story episodes require a long grind to complete fully.
The subscription feature allows you to continue a failed battle. You can use paid currency to refresh Dungeon keys. You can use paid currency to continuously roll for new characters with no cap or guarantee.
The ads are not intrusive, but exist. You can see 6 a day for full rewards.
Some character banners with much higher rates of success can only be used with currency you have paid real money for. The monthly paid subscription offers extra in game currency and rare items as monthly quests. This makes people who subscribe more powerful in game.