Pocket Run Pool

5.00
Healthy
Price: Free
Ads: Yes
In App Purchases: Yes

iOS App Store

Temporal Dark PatternsTemporal Dark Patterns

This game has 0 reported Temporal Dark Patterns. There are 7 votes indicating the absence of a dark pattern.

5

1 votes
Playing by Appointment -
0 / 1 votes
Being forced to play according to the game's schedule instead of yours.

1 votes
Daily Rewards -
0 / 1 votes
Encourages return visits every day and punishes you for missing a day.

1 votes
Grinding -
0 / 1 votes
Being required to perform repetitive and tedious tasks to advance.

1 votes
Advertisements -
0 / 1 votes
Forced to watch ads or given rewards for watching ads.

1 votes
Infinite Treadmill -
0 / 1 votes
Impossible to win or complete the game.

1 votes
Can't Pause or Save -
0 / 1 votes
The game does not allow you to stop playing whenever you want.

1 votes
Wait To Play -
0 / 1 votes
In-game timers that make you arbitrarily wait for something.

Monetary Dark PatternsMonetary Dark Patterns

This game has 0 reported Monetary Dark Patterns. There are 11 votes indicating the absence of a dark pattern.

5

1 votes
Premium Currency -
0 / 1 votes
Exchange rate between real money and in-game currency disguises the real price of items.

1 votes
Pay to Win -
0 / 1 votes
A player can spend real money to purchase something that gives them an advantage in the game.

1 votes
Artificial Scarcity -
0 / 1 votes
Limited time offers with unnecessary urgency.

1 votes
Pay to Skip -
0 / 1 votes
Spend money to avoid waiting for a timer to expire.

1 votes
Accidental Purchases -
0 / 1 votes
Making it easy to accidentally spend money with no confirmation or ability to undo or refund the action.

1 votes
Recurring Fee -
0 / 1 votes
Encourages players to play as much as possible to get their money's worth.

1 votes
Gambling / Loot Boxes -
0 / 1 votes
Spending real money to play a game of chance for a reward.

1 votes
Power Creep -
0 / 1 votes
A permanently purchased item in the game becomes less valuable over time.

1 votes
Pay Wall -
0 / 1 votes
The game becomes impossible to continue playing without payment.

1 votes
Waste Aversion -
0 / 1 votes
Capped inventory forces you to destroy items or upgrade inventory. Also, having small amounts of left over premium currency.

1 votes
Anchoring Tricks -
0 / 1 votes
Placing a cheap item next to an expensive item to make it look more affordable.

Social Dark PatternsSocial Dark Patterns

This game has 0 reported Social Dark Patterns. There are 7 votes indicating the absence of a dark pattern.

5

1 votes
Social Pyramid Scheme -
0 / 1 votes
You get a bonus for inviting your friends and then they have to invite their friends.

1 votes
Social Obligation / Guilds -
0 / 1 votes
To avoid letting down your friends, you are obligated to play when you don't want to.

1 votes
Friend Spam / Impersonation -
0 / 1 votes
The game sends spam to your contact list or social media account.

1 votes
Reciprocity -
0 / 1 votes
Feeling obligated to return a favor, share resources, trade an item, etc.

1 votes
Encourages Anti-Social Behavior -
0 / 1 votes
The game incentivizes players to lie, cheat, or backstab other players to get ahead.

1 votes
Fear of Missing Out -
0 / 1 votes
If you stop playing you'll miss out on something or be left behind and unable to catch up.

1 votes
Competition -
0 / 1 votes
The game makes you compete against other players.

Psychological Dark PatternsPsychological Dark Patterns

This game has 0 reported Psychological Dark Patterns. There are 7 votes indicating the absence of a dark pattern.

5

1 votes
Invested / Endowed Value -
0 / 1 votes
Having already spent time and money to improve your status in the game, it's difficult to throw it away.

1 votes
Badges / Endowed Progress -
0 / 1 votes
Reluctancy to abandon a partially completed goal, even one forced upon the player.

1 votes
Complete the Collection -
0 / 1 votes
The urge to collect all the items, achievements or secrets in a game.

1 votes
Illusion of Control -
0 / 1 votes
The game cheats or hides information to make you think you're better than you actually are.

1 votes
Variable Rewards -
0 / 1 votes
Unpredictable or random rewards are more addictive than a predictable schedule.

1 votes
Aesthetic Manipulations -
0 / 1 votes
Trick questions or toying with emotions or our subconscious desires.

1 votes
Optimism and Frequency Biases -
0 / 1 votes
Overestimating the frequency of something because we’ve seen it recently or memorably.

App Store Ratings

iOS:  (3.75) with 958 votes.



Recent Dark Pattern Reviews


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Report a Dark Pattern

Screenshot The return of arcade pool from the creator of Really Bad Chess and Flipflop Solitaire.

Pocket-Run Pool combines 8-ball pool with the thrill of a chasing the perfect highscore.

In Pocket-Run, your goal is to sink all the balls, but where and when you sink them is what matters most!

With each pocketed ball, you're awarded points based on the pocket you sunk. So sink carefully, but watch out, with each miss or scratch you lose a life — run out before you finish the table and it's game over.

Compete against yourself, the world, or the bank in a variety of thrilling game modes!

Can you make the perfect pocket-run?

Arcade pool is back!

------WHAT THE CRITICS ARE SAYING

5/5 - Touch Arcade
"Help me, I can't stop playing!"

5/5 - 148Apps
"Most certainly the best pool game I've played on a phone"

"Like the best arcade games, this creates a “just one more turn” mentality" - The Verge

"a perfect little mobile game" - iMore.com

------WHATS IN THE “BOX”?

- Play Pocket-Run Pool's Standard, High Stakes, and Insta-Tournament modes for free!
- Asynchronously Go for gold against players from around the world in Insta-Tournament mode
- Manage your risk against all manner of game conditions (like the devious Cuewall) in High Stakes mode
- Unlock Break of The Week, alternate backgrounds, and remove Insta-Tournament buy-ins with a single In-App-Purchase of just $3.99
- Track stats for all four modes
- Win alternate pool cues and color schemes in High Stakes mode

------A WORD FROM THE DEVELOPER

I've always loved pool, and when I got my first iPhone years ago, the world of digital pool games opened up to me.

There are certainly a lot of options out there, but finding a simple and enjoyable single-player pool game was harder than I expected. I found one that I enjoyed, but after playing it extensively I found it too easy to beat the computer every time. Suddenly the problem with pool hit me — when you play against a computer in a physics simulation, you're literally playing against a god... By which I mean, either the computer is going easy on you (for a reason), or it's playing a perfect game and taking all your money.

It dawned on me that if I wanted a good single player pool game, I'd have to make a new kind of pool — a variant that doesn't need a computer opponent, that's built around the notion of scoring and improving, of taking risks, and of presenting unique and interesting challenges.

Pocket-Run Pool is the game I came up with, I hope you enjoy it!

-zach