This game has 12 reported Temporal Dark Patterns. There are 2 votes indicating the absense of a dark pattern.
This game has 26 reported Monetary Dark Patterns. There are 6 votes indicating the absense of a dark pattern.
This game has 9 reported Social Dark Patterns. There are 10 votes indicating the absense of a dark pattern.
This game has 14 reported Psychological Dark Patterns. There are 4 votes indicating the absense of a dark pattern.
|iOS:||(4.50) with 51,741 votes.|
Not too bad - refill potions are plentiful
Ranking is the primary form of competition.
Limited items/units can often become critical in more challenging content or ranking.
The urge to collect all the units/items can be powerful.
The power creep curve is pretty steep if you want to be a top player. It isn't so bad if you just want to complete the challenging content but don't care about ranking.
This is a gacha game.
If you want to be top in the arena or during raids, you have to play at least every 5 hours. Not a huge deal since the rewards for those aren't worth the hassle.
Limited time collaborations cause pretty harsh FOMO in this game. Especially combined with power creep.
Only applies to friend units - you feel compelled to share a good unit for other people to use.
Super minor benefit. Not a big deal in this game.