This game has 94 reported Temporal Dark Patterns. There are 116 votes indicating the absense of a dark pattern.
This game has 104 reported Monetary Dark Patterns. There are 58 votes indicating the absense of a dark pattern.
This game has 62 reported Social Dark Patterns. There are 51 votes indicating the absense of a dark pattern.
This game has 66 reported Psychological Dark Patterns. There are 0 votes indicating the absense of a dark pattern.
|iOS:||(4.50) with 86,216 votes.|
|Google Play:||(4.09) with 196,758 votes.|
If you plant something at a greenhouse, you must come back to the greenhouse during a very specific time in the future to harvest that plant, otherwise you lose it.
Every month has a progression of rewards that you get by playing each day. The only way to get the best rewards at the end of the month is to play every day.
You have to collect dozens, and sometimes hundreds of the same thing to complete it. Major Grind.
Someone calculated that it would take 10 years to collect all the Foundables, and Im sure the'll add more, so I don't think it's possible to complete the game.
You can purchase gold coins that can then be used to purchase potions, runestones and inventory expansion slots. You can earn a small amount of gold in the game for free.
In the fortresses, the higher level chambers can only be completed by playing with friends.
I have spent a lot of time collecting Foundables and finishing assignments. I wouldn't want to throw that away.
In a fortress you can’t pause without losing.
Greenhouses, inns, brewing potions and unlocking portkeys, all have timers attached to them.
You can pay money to replenish your energy. Other than visiting Inns, that is the only way to do it.