HyperRogue

1.19
Slightly Good
Price: $2.99
Ads: Unknown
In App Purchases: Unknown

iOS App Store

Temporal Dark PatternsTemporal Dark Patterns

This game has 3 reported Temporal Dark Patterns. There are 4 votes indicating the absense of a dark pattern.

-0.92

1 votes
Grinding -
1 / 0 votes
Being required to perform repetitive and tedious tasks to advance.

1 votes
Infinite Treadmill -
1 / 0 votes
Impossible to win or complete the game.

1 votes
Can't Pause or Save -
1 / 0 votes
The game does not allow you to stop playing whenever you want.

1 votes
Playing by Appointment -
0 / 1 votes
Being forced to play according to the game's schedule instead of yours.

1 votes
Daily Rewards -
0 / 1 votes
Encourages return visits every day and punishes you for missing a day.

1 votes
Advertisements -
0 / 1 votes
Forced to watch ads or given rewards for watching ads.

1 votes
Wait To Play -
0 / 1 votes
In-game timers that make you arbitrarily wait for something.

Monetary Dark PatternsMonetary Dark Patterns

This game has 0 reported Monetary Dark Patterns. There are 11 votes indicating the absense of a dark pattern.

5

1 votes
Premium Currency -
0 / 1 votes
Exchange rate between real money and in-game currency disguises the real price of items.

1 votes
Pay to Win -
0 / 1 votes
A player can spend real money to purchase something that gives them an advantage in the game.

1 votes
Artificial Scarcity -
0 / 1 votes
Limited time offers with unnecessary urgency.

1 votes
Pay to Skip -
0 / 1 votes
Spend money to avoid waiting for a timer to expire.

1 votes
Accidental Purchases -
0 / 1 votes
Making it easy to accidentally spend money with no confirmation or ability to undo or refund the action.

1 votes
Recurring Fee -
0 / 1 votes
Encourages players to play as much as possible to get their money's worth.

1 votes
Gambling / Loot Boxes -
0 / 1 votes
Spending real money to play a game of chance for a reward.

1 votes
Power Creep -
0 / 1 votes
A permanently purchased item in the game becomes less valuable over time.

1 votes
Pay Wall -
0 / 1 votes
The game becomes impossible to continue playing without payment.

1 votes
Waste Aversion -
0 / 1 votes
Capped inventory forces you to destroy items or upgrade inventory. Also, having small amounts of left over premium currency.

1 votes
Anchoring Tricks -
0 / 1 votes
Placing a cheap item next to an expensive item to make it look more affordable.

Social Dark PatternsSocial Dark Patterns

This game has 1 reported Social Dark Patterns. There are 6 votes indicating the absense of a dark pattern.

2.62

1 votes
Competition -
1 / 0 votes
The game makes you compete against other players.

1 votes
Social Pyramid Scheme -
0 / 1 votes
You get a bonus for inviting your friends and then they have to invite their friends.

1 votes
Social Obligation / Guilds -
0 / 1 votes
To avoid letting down your friends, you are obligated to play when you don't want to.

1 votes
Friend Spam / Impersonation -
0 / 1 votes
The game sends spam to your contact list or social media account.

1 votes
Reciprocity -
0 / 1 votes
Feeling obligated to return a favor, share resources, trade an item, etc.

1 votes
Encourages Anti-Social Behavior -
0 / 1 votes
The game incentivizes players to lie, cheat, or backstab other players to get ahead.

1 votes
Fear of Missing Out -
0 / 1 votes
If you stop playing you'll miss out on something or be left behind and unable to catch up.

Psychological Dark PatternsPsychological Dark Patterns

This game has 2 reported Psychological Dark Patterns. There are 4 votes indicating the absense of a dark pattern.

0.24

1 votes
Badges / Endowed Progress -
1 / 0 votes
Reluctancy to abandon a partially completed goal, even one forced upon the player.

1 votes
Complete the Collection -
1 / 0 votes
The urge to collect all the items, achievements or secrets in a game.

1 votes
Invested / Endowed Value -
0 / 1 votes
Having already spent time and money to improve your status in the game, it's difficult to throw it away.

1 votes
Illusion of Control -
0 / 1 votes
The game cheats or hides information to make you think you're better than you actually are.

1 votes
Aesthetic Manipulations -
0 / 1 votes
Trick questions or toying with emotions or our subconscious desires.

1 votes
Optimism and Frequency Biases -
0 / 1 votes
Overestimating the frequency of something because we’ve seen it recently or memorably.

App Store Ratings

iOS:  (4.00) with 22 votes.



Recent Dark Pattern Reviews

Grinding reported on Feb 5, 2022
It's a roguelike, so every time you lose on a hard part, you have to replay all the easy parts to get back where you were. Casual mode lets you avoid this, but at the cost of not being able to get any achievements.
Infinite Treadmill reported on Feb 5, 2022
The only way the game ends is when you lose. The main goal is to get an Orb of Yendor, but once you get one, the game keeps going, and lets you go for a second in a row, and then a third, and so on forever, each time with higher difficulty. And there's also infinitely repeatable side quests, like collecting Holy Grails, all of which keep track of the number of completions and also get harder each time.
Can't Pause or Save reported on Feb 5, 2022
You can only save the game if you've picked up an Orb of Safety within the last 7 turns. This is somewhat justified for technical reasons, because the save files would have to be gigantic otherwise. Also, though, unless you're playing in Casual Mode, if you have to quit without saving for any reason, your old save is deleted, so you lose all of your progress, not just what you've done since last time you did save.
Badges / Endowed Progress reported on Feb 5, 2022
The game has a bunch of achievements, like collecting 50 treasures from given kinds of lands. Unlike basically everything else, these persist across runs.
Complete the Collection reported on Feb 5, 2022
The most prestigious treasure, Hyperstones, are only available once you've collected 10 of every other kind of treasure in the game.
Competition reported on Feb 5, 2022
There's online leaderboards to see which player has collected the most treasure, who's had the fastest time to get an Orb of Yendor, etc.


Report a Dark Pattern

Screenshot You are a lone adventurer in a strange, non-Euclidean world. Gather as much treasure as you can before the nasty monsters get you. Explore about 50 different lands, each with its own unique treasures, enemies, terrain obstacles, and mechanics which challenge your tactical and navigation skills. Your quest is to find the legendary treasure, the Orbs of Yendor. Collect one of them to win! Or just ignore your quest and collect smaller treasures.

The twist is the unique, unusual geometry of the world: it is one of just few games which takes place on the hyperbolic plane. Witness a grid composed of hexagons and heptagons, straight lines which seem to be parallel, but then they diverge and never cross, triangles whose angles add up to less than 180 degrees, how extremely unlikely is it to reach the same place twice, and how the world seems to be rotated when you do return. All this matters for the gameplay. The game is inspired by the roguelike genre (although in a very minimalist way), works of M. C. Escher, and by puzzle games such as Deadly Rooms of Death.