This game has 20 reported Temporal Dark Patterns. There are 8 votes indicating the absence of a dark pattern.
This game has 21 reported Monetary Dark Patterns. There are 18 votes indicating the absence of a dark pattern.
This game has 7 reported Social Dark Patterns. There are 20 votes indicating the absence of a dark pattern.
This game has 11 reported Psychological Dark Patterns. There are 10 votes indicating the absence of a dark pattern.
|(4.67) with 129,905 votes.
Does not reset if you miss a day.
Monthly rolling events have exclusive cats.
Daily login counter. Log in every day for a year and you get a special cat.
Your materials bag is capped and requires gems to increase all the way. You cannot remove the cap even with paying, only increase it.
Some cats have abilities where you have a chance to get rare upgrade materials by sending them on quests. This is a random chance, fairly low, but at least it's clearly defined.
Cat collection is a massive part of the game. A cat stickerbook is constantly displayed, showing how many cats you have left to go.
"Plushies" can be crafted once you hit arbitrary, secret milestones. You cannot view these milestones in advance unless you search them up, and even the wiki has a hard time figuring out how to get some plushies.
The main way to get cats, outfits, and event items is through gacha boxes. These can be pulled with currency earned in-game, but spending is encouraged.
"Monthly Gem Card" will trickle premium currency to you over a month for an up-front fee. There's also a VIP system, where if you spend so many dollars in a single month, you have ads removed for the remainder of that month and get some cool perks. Of course, this encourages you to spend that much every month to maintain the perks.
Spend money to replenish tap energy, which allows you to skip quest timers.