You Must Build A Boat

4.52
Healthy
Price: $2.99
Ads: Unknown
In App Purchases: Unknown

iOS App Store
Google Play App Store

Temporal Dark PatternsTemporal Dark Patterns

This game has 0 reported Temporal Dark Patterns. There are 14 votes indicating the absence of a dark pattern.

5

2 votes
Playing by Appointment -
0 / 2 votes
Being forced to play according to the game's schedule instead of yours.

2 votes
Daily Rewards -
0 / 2 votes
Encourages return visits every day and punishes you for missing a day.

2 votes
Grinding -
0 / 2 votes
Being required to perform repetitive and tedious tasks to advance.

2 votes
Advertisements -
0 / 2 votes
Forced to watch ads or given rewards for watching ads.

2 votes
Infinite Treadmill -
0 / 2 votes
Impossible to win or complete the game.

2 votes
Can't Pause or Save -
0 / 2 votes
The game does not allow you to stop playing whenever you want.

2 votes
Wait To Play -
0 / 2 votes
In-game timers that make you arbitrarily wait for something.

Monetary Dark PatternsMonetary Dark Patterns

This game has 0 reported Monetary Dark Patterns. There are 22 votes indicating the absence of a dark pattern.

5

2 votes
Premium Currency -
0 / 2 votes
Exchange rate between real money and in-game currency disguises the real price of items.

2 votes
Pay to Win -
0 / 2 votes
A player can spend real money to purchase something that gives them an advantage in the game.

2 votes
Artificial Scarcity -
0 / 2 votes
Limited time offers with unnecessary urgency.

2 votes
Pay to Skip -
0 / 2 votes
Spend money to avoid waiting for a timer to expire.

2 votes
Accidental Purchases -
0 / 2 votes
Making it easy to accidentally spend money with no confirmation or ability to undo or refund the action.

2 votes
Recurring Fee -
0 / 2 votes
Encourages players to play as much as possible to get their money's worth.

2 votes
Gambling / Loot Boxes -
0 / 2 votes
Spending real money to play a game of chance for a reward.

2 votes
Power Creep -
0 / 2 votes
A permanently purchased item in the game becomes less valuable over time.

2 votes
Pay Wall -
0 / 2 votes
The game becomes impossible to continue playing without payment.

2 votes
Waste Aversion -
0 / 2 votes
Capped inventory forces you to destroy items or upgrade inventory. Also, having small amounts of left over premium currency.

2 votes
Anchoring Tricks -
0 / 2 votes
Placing a cheap item next to an expensive item to make it look more affordable.

Social Dark PatternsSocial Dark Patterns

This game has 0 reported Social Dark Patterns. There are 14 votes indicating the absence of a dark pattern.

5

2 votes
Social Pyramid Scheme -
0 / 2 votes
You get a bonus for inviting your friends and then they have to invite their friends.

2 votes
Social Obligation / Guilds -
0 / 2 votes
To avoid letting down your friends, you are obligated to play when you don't want to.

2 votes
Friend Spam / Impersonation -
0 / 2 votes
The game sends spam to your contact list or social media account.

2 votes
Reciprocity -
0 / 2 votes
Feeling obligated to return a favor, share resources, trade an item, etc.

2 votes
Encourages Anti-Social Behavior -
0 / 2 votes
The game incentivizes players to lie, cheat, or backstab other players to get ahead.

2 votes
Fear of Missing Out -
0 / 2 votes
If you stop playing you'll miss out on something or be left behind and unable to catch up.

2 votes
Competition -
0 / 2 votes
The game makes you compete against other players.

Psychological Dark PatternsPsychological Dark Patterns

This game has 2 reported Psychological Dark Patterns. There are 12 votes indicating the absence of a dark pattern.

2.62

1 votes
1 votes
Invested / Endowed Value -
1 / 1 votes
Having already spent time and money to improve your status in the game, it's difficult to throw it away.

1 votes
1 votes
Badges / Endowed Progress -
1 / 1 votes
Reluctancy to abandon a partially completed goal, even one forced upon the player.

2 votes
Complete the Collection -
0 / 2 votes
The urge to collect all the items, achievements or secrets in a game.

2 votes
Illusion of Control -
0 / 2 votes
The game cheats or hides information to make you think you're better than you actually are.

2 votes
Variable Rewards -
0 / 2 votes
Unpredictable or random rewards are more addictive than a predictable schedule.

2 votes
Aesthetic Manipulations -
0 / 2 votes
Trick questions or toying with emotions or our subconscious desires.

2 votes
Optimism and Frequency Biases -
0 / 2 votes
Overestimating the frequency of something because we’ve seen it recently or memorably.

App Store Ratings

iOS:  (4.50) with 1,027 votes.
Google Play:  (4.50) with 9,431 votes.



Recent Dark Pattern Reviews


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Screenshot " * * * * * - A truly superb mash-up of match-three and endless runner that’s unique on mobile and thoroughly addictive. Buy it" - Stuff Magazine
*** App Store Best of 2015! ***

" * * * * * - Makes the original game feel like a demo. It's absurdly fun and nearly impossible to put down." - Touch Arcade

" * * * * ½ Gold Award - Building a boat will indeed become the most important task in your life." - Game Informer

" * * * * ½ - We will gladly build a boat again and again." - Gamezebo


You must build a boat.
You must spring out of bed.
You must bargain with the lizardman.
You must heed your undead navigators.
You must slide rows or columns of tiles on a 6x8 grid.
You must match at least 3.
You must run to the right.
You must focus intently on 2 areas of the screen simultaneously.
You must match keys to unlock chests and swords to attack.
You must literally collect your thoughts and trade them for dragons.
You must not dally.
You must not be too hasty.
You must voluntarily ramp up the difficulty by taking on multiple quests at once.
You must incrementally reach your goals. You must build a boat.
You must try again.
You must try again x5.
You must win every time, even when you don’t.
You must remain optimistic.
You must upgrade your magic staff.
You must occasionally stop playing to allow for your hand to uncramp.
You must take credit for random chain combos you made no effort to arrange.
You must trust a blue bean man to make dangerous investments with your money.
You must forget about the blue bean man.
You must mind the asp.
You must reconcile that despite the game’s title, you begin your journey in possession of what is, in no uncertain terms, already a boat.
You must build a boat.
You must go all-in on the retro aesthetic.
You must trade junk for gold with the voidorb.
You must pray for salt.
You must consume fish and tomatoes for time.
You must venture through hell.
You must disarm traps like your life depends on it.
You must make an offering at the chapel.
You must rally the Fantasy Union and the Undead Buddies to your cause.
You must weigh anchor and methodically yet joyously hop in sync with your entire crew.
You must feign interest in critiquing the gardener’s work.
You must look up at the clock and wonder how it’s so late already.
You must build a boat.
You must build a boat!
YOU MUST BUILD A BOAT!!!