Sonic CD Classic

5.00
Healthy
Price: Free
Ads: Yes
In App Purchases: Yes

Google Play App Store

Temporal Dark PatternsTemporal Dark Patterns

This game has 0 reported Temporal Dark Patterns. There are 14 votes indicating the absence of a dark pattern.

5

2 votes
Playing by Appointment -
0 / 2 votes
Being forced to play according to the game's schedule instead of yours.

2 votes
Daily Rewards -
0 / 2 votes
Encourages return visits every day and punishes you for missing a day.

2 votes
Grinding -
0 / 2 votes
Being required to perform repetitive and tedious tasks to advance.

2 votes
Advertisements -
0 / 2 votes
Forced to watch ads or given rewards for watching ads.

2 votes
Infinite Treadmill -
0 / 2 votes
Impossible to win or complete the game.

2 votes
Can't Pause or Save -
0 / 2 votes
The game does not allow you to stop playing whenever you want.

2 votes
Wait To Play -
0 / 2 votes
In-game timers that make you arbitrarily wait for something.

Monetary Dark PatternsMonetary Dark Patterns

This game has 0 reported Monetary Dark Patterns. There are 22 votes indicating the absence of a dark pattern.

5

2 votes
Premium Currency -
0 / 2 votes
Exchange rate between real money and in-game currency disguises the real price of items.

2 votes
Pay to Win -
0 / 2 votes
A player can spend real money to purchase something that gives them an advantage in the game.

2 votes
Artificial Scarcity -
0 / 2 votes
Limited time offers with unnecessary urgency.

2 votes
Pay to Skip -
0 / 2 votes
Spend money to avoid waiting for a timer to expire.

2 votes
Accidental Purchases -
0 / 2 votes
Making it easy to accidentally spend money with no confirmation or ability to undo or refund the action.

2 votes
Recurring Fee -
0 / 2 votes
Encourages players to play as much as possible to get their money's worth.

2 votes
Gambling / Loot Boxes -
0 / 2 votes
Spending real money to play a game of chance for a reward.

2 votes
Power Creep -
0 / 2 votes
A permanently purchased item in the game becomes less valuable over time.

2 votes
Pay Wall -
0 / 2 votes
The game becomes impossible to continue playing without payment.

2 votes
Waste Aversion -
0 / 2 votes
Capped inventory forces you to destroy items or upgrade inventory. Also, having small amounts of left over premium currency.

2 votes
Anchoring Tricks -
0 / 2 votes
Placing a cheap item next to an expensive item to make it look more affordable.

Social Dark PatternsSocial Dark Patterns

This game has 0 reported Social Dark Patterns. There are 14 votes indicating the absence of a dark pattern.

5

2 votes
Social Pyramid Scheme -
0 / 2 votes
You get a bonus for inviting your friends and then they have to invite their friends.

2 votes
Social Obligation / Guilds -
0 / 2 votes
To avoid letting down your friends, you are obligated to play when you don't want to.

2 votes
Friend Spam / Impersonation -
0 / 2 votes
The game sends spam to your contact list or social media account.

2 votes
Reciprocity -
0 / 2 votes
Feeling obligated to return a favor, share resources, trade an item, etc.

2 votes
Encourages Anti-Social Behavior -
0 / 2 votes
The game incentivizes players to lie, cheat, or backstab other players to get ahead.

2 votes
Fear of Missing Out -
0 / 2 votes
If you stop playing you'll miss out on something or be left behind and unable to catch up.

2 votes
Competition -
0 / 2 votes
The game makes you compete against other players.

Psychological Dark PatternsPsychological Dark Patterns

This game has 0 reported Psychological Dark Patterns. There are 14 votes indicating the absence of a dark pattern.

5

2 votes
Invested / Endowed Value -
0 / 2 votes
Having already spent time and money to improve your status in the game, it's difficult to throw it away.

2 votes
Badges / Endowed Progress -
0 / 2 votes
Reluctancy to abandon a partially completed goal, even one forced upon the player.

2 votes
Complete the Collection -
0 / 2 votes
The urge to collect all the items, achievements or secrets in a game.

2 votes
Illusion of Control -
0 / 2 votes
The game cheats or hides information to make you think you're better than you actually are.

2 votes
Variable Rewards -
0 / 2 votes
Unpredictable or random rewards are more addictive than a predictable schedule.

2 votes
Aesthetic Manipulations -
0 / 2 votes
Trick questions or toying with emotions or our subconscious desires.

2 votes
Optimism and Frequency Biases -
0 / 2 votes
Overestimating the frequency of something because we’ve seen it recently or memorably.

App Store Ratings

Google Play:  (4.24) with 50,780 votes.



Recent Dark Pattern Reviews


No dark patterns have been reported for this game. Does it have one? Please help us by reporting it.


Report a Dark Pattern

Screenshot Time travel to save the world in SEGA's highly acclaimed Sonic platformer that introduced Amy Rose and Metal Sonic!

Past, present, and future collide as Sonic battles to rescue Amy Rose and recover the seven Time Stones! Travel through time to defeat Dr. Eggman and his fiendish creation, Metal Sonic.

Sonic CD is part of the SEGA Forever classic games collection, a treasure trove of free SEGA console classics brought to life on mobile!

GAME FEATURES
- Collect all seven Time Stones to defeat Dr. Eggman and save Amy Rose
- Time travel between the past, present, and future versions of each level
- Use Sonic's spin dash and super peel out moves to zoom around stages
- Clear the game to unlock Miles "Tails" Prower
- Sonic CD now features both the US and Japanese soundtracks!

SEGA FOREVER FEATURES
- PLAY FREE
- SAVE YOUR GAME PROGRESS
- LEADERBOARDS compete with the world for high scores
- CONTROLLER SUPPORT: HID compatible controllers
- DOWNLOAD THEM ALL

REVIEWS
- (9/10) IGN: "This is a great, fully featured port for iOS
- (5/5) Touch Arcade: "Sonic CD is incredible"
- (4.5/5) 148 Apps: "looks and runs perfectly"

TRIVIA
- Sonic CD was the first game to feature Sonic speaking - leave Sonic standing still for three minutes to hear him!
- The original release of Sonic CD featured a secret spooky message screen that would greet data pirates
- Sonic CD features two endings, and was the first in the series to feature full motion video cut scenes.
- European and Japanese versions of the game featured different music to its American counterpart

CLASSIC GAME FACTS
- Sonic CD first released in Japan on September 23, 1993
- Sonic CD was the SEGA CD's best-selling game of all time at 1.5 million copies
- The first Sonic game to feature CD-quality Red Book audio
- Remastered in 2011 by Christian Whitehead, the man behind Sonic Mania

- - - - -
Privacy Policy: http://www.sega.com/mprivacy
Terms of Use: http://www.sega.com/terms

Game apps are ad-supported and no in-app purchases are required to progress; ad-free play option available with in-app purchase.

Other than for users known to be under 13, this game may include "Interest Based Ads" (please see http://www.sega.com/mprivacy#3IBADiscolure for more information) and may collect "Precise Location Data" (please see http://www.sega.com/mprivacy#5LocationDataDisclosure for more information).

© SEGA. All rights reserved. SEGA, the SEGA logo, SONIC THE HEDGEHOG and SONIC CD, SEGA Forever and the SEGA Forever logo are registered trademarks or trademarks of SEGA Holdings Co., Ltd. or its affiliates.