This game has 8 reported Temporal Dark Patterns. There are 6 votes indicating the absense of a dark pattern.
This game has 10 reported Monetary Dark Patterns. There are 12 votes indicating the absense of a dark pattern.
This game has 3 reported Social Dark Patterns. There are 11 votes indicating the absense of a dark pattern.
This game has 6 reported Psychological Dark Patterns. There are 8 votes indicating the absense of a dark pattern.
iOS: | (3.00) with 4,475 votes. |
Google Play: | (3.17) with 408,620 votes. |
to level up you need to get badges based on count of how often you've done certain game actions
ususally this is used to support other players and exchange items used in big joint efforts, so not really dark the pattern is
optional
first hack of the day gives double rewards and you can get a badge for playing once every day
Reward & differnet Badges for playing every day
Both limited time events, and in-game item offers
While leveling up does unlock more powerful items, the
It's possible to acquire some items through real money, but the best regular gameplay related items must be acquired through gameplay. Paid items enable some very special strategies to gain levels, scoreboard ranking, or badges really fast.
There's no final win condition
Optimal gameplay by being good at a memory game, which is "optional"