This game has 87 reported Temporal Dark Patterns. There are 105 votes indicating the absence of a dark pattern.
This game has 149 reported Monetary Dark Patterns. There are 117 votes indicating the absence of a dark pattern.
This game has 59 reported Social Dark Patterns. There are 105 votes indicating the absence of a dark pattern.
This game has 122 reported Psychological Dark Patterns. There are 55 votes indicating the absence of a dark pattern.
iOS: | (4.50) with 184,961 votes. |
Google Play: | (4.25) with 178,202 votes. |
"quick tickets" can be used to unlock cups early and refresh shops.
Like the other recent Mario Kart games on real consoles, this game has online multiplayer.
gacha "pipes" included the the battle pass rewards are random
Different unlocks give different gameplay bonuses on different tracks. To get optimal scores the player needs to get as many unlocks as they can.
Game encourages you to send people on your friends list "greeting coins." While the coins do get transferred to the other account, it is an extremely small amount. It isn't meant to be a real trading system, just a way to send a notification to other players asking them to play the game. Player enhanced notification spam, essentially
All unlocks and progression used to happen through gacha mechanics. But now you only get extra "pulls" with the gold pass.
Game has a "gold pass" that allows for extra rewards from the battle pass like structure.
Bimonthly battle pass like thing. Limited time offers only available to buy with real money that offer items that can be necessary to do well on ranked leaderboards. https://www.mariowiki.com/Ruby#Special_offers
The way the game is set up, the progression is very spread out
In game challenge can be completed through adding friends. Completing the challenge gives the player premium currency.