This game has 137 reported Temporal Dark Patterns. There are 437 votes indicating the absense of a dark pattern.
This game has 161 reported Monetary Dark Patterns. There are 851 votes indicating the absense of a dark pattern.
This game has 7 reported Social Dark Patterns. There are 571 votes indicating the absense of a dark pattern.
This game has 166 reported Psychological Dark Patterns. There are 506 votes indicating the absense of a dark pattern.
|iOS:||(4.50) with 704,073 votes.|
|Google Play:||(4.50) with 2,766,526 votes.|
Sharing is optional and depends on how you play the game. Some players only play singleplayer and this isn't really an issue in multiplayer.
Competition is optional. You could choose to join a Player Versus Player multiplayer server, but you can also stay in Singleplayer.
Its mostly for helping your friend craft something, nothing bad here.
After building lots of stuff, the world feels important to you. But thats just how it is for sandbox games, is it not?
In multiplayer servers, you can play against other people in mini games but those servers are run by other players and not the game itself.
Regular achievements every game has.
Mining for certain items becomes very tedious pretty quickly.
Minecoins are used to purchase things from the marketplace.
There really is no ending to this game, by design. You can play it forever and keep expanding your creations.