This game has 90 reported Temporal Dark Patterns. There are 87 votes indicating the absence of a dark pattern.
This game has 195 reported Monetary Dark Patterns. There are 91 votes indicating the absence of a dark pattern.
This game has 70 reported Social Dark Patterns. There are 116 votes indicating the absence of a dark pattern.
This game has 91 reported Psychological Dark Patterns. There are 82 votes indicating the absence of a dark pattern.
iOS: | (5.00) with 118,260 votes. |
Google Play: | (4.64) with 474,568 votes. |
There is a subscription called feh pass, which locks behind it some useful pve features, helpful gatcha features, and buyable outfits for older heroes
Yes, there are many units (rearmed and attuned units mainly, but also seasonals, legendaries and mythics) that cannot be drawn randomly, making players want to get them fast
Yes, if you put a lot of skills onto units to make them good, than you can feel some pride in your units
It's a gatcha game, why wouldn't it
The game has daily rewards and quests, a few giving premium curreny.
It has pvp content, and it has constant updates
In some events you have to wait to play again, there is also a minimal energy system but you get enough free things to refill energy that it is a non issue
Yes, they are called orbs and allow you to roll the gatcha
In the past I would have said no, but in modes like aether raids and summoner duels, you need the best units to win, and often that'll require paying for orbs
When you begin playing there are many older story chapters and paralouges that give out premium currency, and some quests force you to grind for kills against specific enemies