This game has 16 reported Temporal Dark Patterns. There are 3 votes indicating the absence of a dark pattern.
This game has 13 reported Monetary Dark Patterns. There are 18 votes indicating the absence of a dark pattern.
This game has 14 reported Social Dark Patterns. There are 7 votes indicating the absence of a dark pattern.
This game has 11 reported Psychological Dark Patterns. There are 8 votes indicating the absence of a dark pattern.
|iOS:||(4.50) with 95,675 votes.|
Joining a “detective club” is particularly bad about this as you are expected to play at the same time as other players, daily.
Early in the game you will be asked to join a detective club. It is optional, but the game constantly reminds you that it’s an option and tries to make it appealing. Clubs also have pressure to regularly play and provide gifts to others.
Uses an “energy bar” that you must wait to fill in order to play.
There are a lot of events that are only open for a few hours/days (team events, rewards for completing a certain number of levels, etc). As well as events that are open for a fee weeks/months but you need to play a lot to finish the events/get the best rewards for those longer events. There are always multiple events happening simultaneously so you feel like you are always missing out on something.
I feel like it's not THAT bad in this game because while there is an energy bar, it never ran out for me since there are so many ways to refill it (monetary and non-monetary based refills).
EXTREMELY. The daily tasks require you to watch at least one ad per day, and it is very tedious to do tasks without the bonus given by watching extra ads, which are usually 30seconds long and eat a lot of data, and can be for everything from other mobile games to cars to apps to brands and movies