This game has 41 reported Temporal Dark Patterns. There are 21 votes indicating the absence of a dark pattern.
This game has 70 reported Monetary Dark Patterns. There are 29 votes indicating the absence of a dark pattern.
This game has 23 reported Social Dark Patterns. There are 39 votes indicating the absence of a dark pattern.
This game has 45 reported Psychological Dark Patterns. There are 17 votes indicating the absence of a dark pattern.
|iOS:||(4.50) with 6,056 votes.|
Newer cards tend to have more powerful skills.
There is a friend activity log that shows new UR (ultra rare) cards your friends got, and full combos achieved on songs. There's also a friend leaderboard for events.
There is a type of event that puts you against 3 other people in a scoring competition. Score is entirely P2W because it depends mostly on the cards you have, with minimal skill component.
Maybe. The character you have on your home screen will comment on using premium currency to refill LP, participating in events, scouting (getting cards for the premium currency), current time (how late it is) etc.
Premium currency is obscenely expensive, given how little you get out of it, but there are occasional packs with discounts and extra items only purchasable a limited amount of times.
You can only have a set amount of space for your cards. Irrelevant if you just play songs, but a pain for collectors. It technically takes premium currency, so it's a YES, but it's so little you don't actually have to pay.
There is a particular kind of card that eases the timing window for the notes.
Achievements for number of members (cards collected), songs played, etc.
It's a gacha game, so it's all about that.
You can play songs for LP (live points). They recover slowly over time, and you can spend items or premium currency to refill.