This game has 62 reported Temporal Dark Patterns. There are 31 votes indicating the absence of a dark pattern.
This game has 117 reported Monetary Dark Patterns. There are 32 votes indicating the absence of a dark pattern.
This game has 50 reported Social Dark Patterns. There are 40 votes indicating the absence of a dark pattern.
This game has 67 reported Psychological Dark Patterns. There are 21 votes indicating the absence of a dark pattern.
iOS: | (0.00) with 0 votes. |
You can trade on a big market that uses premium currency and gets 15% the profits from the player.
Game can be a lot more stressful because of rankings, it keeps you pushing forward and getting invested on your character.
The game shows you an offer after every dungeon you completes, that scales in value, and have an "800% value" bundle to new players that is extremely misleading.
It's a MMORPG, you can't go AFK on the overworld whitout risk dying.
Some timed events can be rrepeated, but you need to wait a timer to do it, like raiding the vault as a shadow member, you need to wait 10 minutes to try again after the first one, and the event has a 2 hour window 2 times a day.
You can use ingame currency tu buy Legendary Crests and do elder rifts to get more XP fast. Thus hitting endgame faster. There are some arbitrary XP caps on the main history, that can't be bypassed. You can use up to 10 Legendary crests a time, but only 3 Rare (free) crests.
The concept of Boon of Plenty is a paid login bonus that forces you to log in every single day for 30 days. The battle pass does the same thing, and it has a duration of 35 days.
Legendary crests (paid) can be used on Elder Rifts to get a random gem at the end, gems can vary from 1/1 to 5/5 ranks (there are 6 ranks in total, 1/1, 2/2, 2/5, 3/5, 4/5, 5/5, the last one being a extremely low chance drop). If you're unlucky, you can spend thousands on it and never see a 5/5 gem.
Monthly paid passes with exclusive cosmetics are a thing from day zero here. That said, some activities are daily based, but can be "stored" to the next day (emphasis on SOME, you will miss things if you don't play)
After every single dungeon, you get a "% value" bundle at the shop, that goes progressively expensive the more you play, tricking you into buying the cheaper ones.