Overboard!

5.00
Healthy
Price: $6.49
Ads: No
In App Purchases: No

Google Play App Store

Temporal Dark PatternsTemporal Dark Patterns

This game has 0 reported Temporal Dark Patterns. There are 7 votes indicating the absense of a dark pattern.

5

1 votes
Playing by Appointment -
0 / 1 votes
Being forced to play according to the game's schedule instead of yours.

1 votes
Daily Rewards -
0 / 1 votes
Encourages return visits every day and punishes you for missing a day.

1 votes
Grinding -
0 / 1 votes
Being required to perform repetitive and tedious tasks to advance.

1 votes
Advertisements -
0 / 1 votes
Forced to watch ads or given rewards for watching ads.

1 votes
Infinite Treadmill -
0 / 1 votes
Impossible to win or complete the game.

1 votes
Can't Pause or Save -
0 / 1 votes
The game does not allow you to stop playing whenever you want.

1 votes
Wait To Play -
0 / 1 votes
In-game timers that make you arbitrarily wait for something.

Monetary Dark PatternsMonetary Dark Patterns

This game has 0 reported Monetary Dark Patterns. There are 11 votes indicating the absense of a dark pattern.

5

1 votes
Premium Currency -
0 / 1 votes
Exchange rate between real money and in-game currency disguises the real price of items.

1 votes
Pay to Win -
0 / 1 votes
A player can spend real money to purchase something that gives them an advantage in the game.

1 votes
Artificial Scarcity -
0 / 1 votes
Limited time offers with unnecessary urgency.

1 votes
Pay to Skip -
0 / 1 votes
Spend money to avoid waiting for a timer to expire.

1 votes
Accidental Purchases -
0 / 1 votes
Making it easy to accidentally spend money with no confirmation or ability to undo or refund the action.

1 votes
Recurring Fee -
0 / 1 votes
Encourages players to play as much as possible to get their money's worth.

1 votes
Gambling / Loot Boxes -
0 / 1 votes
Spending real money to play a game of chance for a reward.

1 votes
Power Creep -
0 / 1 votes
A permanently purchased item in the game becomes less valuable over time.

1 votes
Pay Wall -
0 / 1 votes
The game becomes impossible to continue playing without payment.

1 votes
Waste Aversion -
0 / 1 votes
Capped inventory forces you to destroy items or upgrade inventory. Also, having small amounts of left over premium currency.

1 votes
Anchoring Tricks -
0 / 1 votes
Placing a cheap item next to an expensive item to make it look more affordable.

Social Dark PatternsSocial Dark Patterns

This game has 0 reported Social Dark Patterns. There are 7 votes indicating the absense of a dark pattern.

5

1 votes
Social Pyramid Scheme -
0 / 1 votes
You get a bonus for inviting your friends and then they have to invite their friends.

1 votes
Social Obligation / Guilds -
0 / 1 votes
To avoid letting down your friends, you are obligated to play when you don't want to.

1 votes
Friend Spam / Impersonation -
0 / 1 votes
The game sends spam to your contact list or social media account.

1 votes
Reciprocity -
0 / 1 votes
Feeling obligated to return a favor, share resources, trade an item, etc.

1 votes
Encourages Anti-Social Behavior -
0 / 1 votes
The game incentivizes players to lie, cheat, or backstab other players to get ahead.

1 votes
Fear of Missing Out -
0 / 1 votes
If you stop playing you'll miss out on something or be left behind and unable to catch up.

1 votes
Competition -
0 / 1 votes
The game makes you compete against other players.

Psychological Dark PatternsPsychological Dark Patterns

This game has 0 reported Psychological Dark Patterns. There are 7 votes indicating the absense of a dark pattern.

5

1 votes
Invested / Endowed Value -
0 / 1 votes
Having already spent time and money to improve your status in the game, it's difficult to throw it away.

1 votes
Badges / Endowed Progress -
0 / 1 votes
Reluctancy to abandon a partially completed goal, even one forced upon the player.

1 votes
Complete the Collection -
0 / 1 votes
The urge to collect all the items, achievements or secrets in a game.

1 votes
Illusion of Control -
0 / 1 votes
The game cheats or hides information to make you think you're better than you actually are.

1 votes
Variable Rewards -
0 / 1 votes
Unpredictable or random rewards are more addictive than a predictable schedule.

1 votes
Aesthetic Manipulations -
0 / 1 votes
Trick questions or toying with emotions or our subconscious desires.

1 votes
Optimism and Frequency Biases -
0 / 1 votes
Overestimating the frequency of something because we’ve seen it recently or memorably.

App Store Ratings

Google Play:  (5.00) with 6 votes.



Recent Dark Pattern Reviews


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Screenshot JULY, 1935. A MURDER HAS BEEN COMMITTED aboard the SS Hook, eight hours out from New York.

Only one problem: you did it.

Can you get away with murder?

***** 5 stars from The Guardian, Adventure Gamers, Softpedia

GAMEPLAY

Blackmail a spy. Fall in love. Murder a rival. Cheat at cards. Drug a witness. Lie, befriend, betray, console, sneak, seduce, steal, borrow, pray, eavesdrop, kill...

There are clues, evidence, suspects, accusations, secrets and lies.

Youll need all your cunning, coercion and charisma to ensure that someone else takes the fall.

DYNAMIC NARRATIVE CLOCKWORK

* Next-gen visual novel: go where you want, when you want, and say what you want
* Simulated story-world: other characters move and act independently, remember everything they see and hear - and everything you do
* Every minute counts: you have eight hours to escape justice. Time is always ticking!
* Who can you trust? Some characters are friendly, and some are out to get you. Who will you befriend? Who will you betray?

Built using the award-winning ink narrative engine, Overboard!'s narrative twists itself around every choice you make.

Play once for a thrill, or multiple times to uncover all the secrets and achieve an ideal ending.

HIGHLY REPLAYABLE

One play-through lasts about 30 - 45 minutes, but achieving the perfect crime run will take a lot longer...

CAN YOU GET AWAY WITH MURDER?