Flipflop Solitaire

4.76
Healthy
Price: Free
Ads: Yes
In App Purchases: Yes

iOS App Store

Temporal Dark PatternsTemporal Dark Patterns

This game has 0 reported Temporal Dark Patterns. There are 14 votes indicating the absence of a dark pattern.

5

2 votes
Playing by Appointment -
0 / 2 votes
Being forced to play according to the game's schedule instead of yours.

2 votes
Daily Rewards -
0 / 2 votes
Encourages return visits every day and punishes you for missing a day.

2 votes
Grinding -
0 / 2 votes
Being required to perform repetitive and tedious tasks to advance.

2 votes
Advertisements -
0 / 2 votes
Forced to watch ads or given rewards for watching ads.

2 votes
Infinite Treadmill -
0 / 2 votes
Impossible to win or complete the game.

2 votes
Can't Pause or Save -
0 / 2 votes
The game does not allow you to stop playing whenever you want.

2 votes
Wait To Play -
0 / 2 votes
In-game timers that make you arbitrarily wait for something.

Monetary Dark PatternsMonetary Dark Patterns

This game has 0 reported Monetary Dark Patterns. There are 22 votes indicating the absence of a dark pattern.

5

2 votes
Premium Currency -
0 / 2 votes
Exchange rate between real money and in-game currency disguises the real price of items.

2 votes
Pay to Win -
0 / 2 votes
A player can spend real money to purchase something that gives them an advantage in the game.

2 votes
Artificial Scarcity -
0 / 2 votes
Limited time offers with unnecessary urgency.

2 votes
Pay to Skip -
0 / 2 votes
Spend money to avoid waiting for a timer to expire.

2 votes
Accidental Purchases -
0 / 2 votes
Making it easy to accidentally spend money with no confirmation or ability to undo or refund the action.

2 votes
Recurring Fee -
0 / 2 votes
Encourages players to play as much as possible to get their money's worth.

2 votes
Gambling / Loot Boxes -
0 / 2 votes
Spending real money to play a game of chance for a reward.

2 votes
Power Creep -
0 / 2 votes
A permanently purchased item in the game becomes less valuable over time.

2 votes
Pay Wall -
0 / 2 votes
The game becomes impossible to continue playing without payment.

2 votes
Waste Aversion -
0 / 2 votes
Capped inventory forces you to destroy items or upgrade inventory. Also, having small amounts of left over premium currency.

2 votes
Anchoring Tricks -
0 / 2 votes
Placing a cheap item next to an expensive item to make it look more affordable.

Social Dark PatternsSocial Dark Patterns

This game has 0 reported Social Dark Patterns. There are 14 votes indicating the absence of a dark pattern.

5

2 votes
Social Pyramid Scheme -
0 / 2 votes
You get a bonus for inviting your friends and then they have to invite their friends.

2 votes
Social Obligation / Guilds -
0 / 2 votes
To avoid letting down your friends, you are obligated to play when you don't want to.

2 votes
Friend Spam / Impersonation -
0 / 2 votes
The game sends spam to your contact list or social media account.

2 votes
Reciprocity -
0 / 2 votes
Feeling obligated to return a favor, share resources, trade an item, etc.

2 votes
Encourages Anti-Social Behavior -
0 / 2 votes
The game incentivizes players to lie, cheat, or backstab other players to get ahead.

2 votes
Fear of Missing Out -
0 / 2 votes
If you stop playing you'll miss out on something or be left behind and unable to catch up.

2 votes
Competition -
0 / 2 votes
The game makes you compete against other players.

Psychological Dark PatternsPsychological Dark Patterns

This game has 1 reported Psychological Dark Patterns. There are 13 votes indicating the absence of a dark pattern.

3.81

1 votes
1 votes
Badges / Endowed Progress -
1 / 1 votes
Reluctancy to abandon a partially completed goal, even one forced upon the player.

2 votes
Invested / Endowed Value -
0 / 2 votes
Having already spent time and money to improve your status in the game, it's difficult to throw it away.

2 votes
Complete the Collection -
0 / 2 votes
The urge to collect all the items, achievements or secrets in a game.

2 votes
Illusion of Control -
0 / 2 votes
The game cheats or hides information to make you think you're better than you actually are.

2 votes
Variable Rewards -
0 / 2 votes
Unpredictable or random rewards are more addictive than a predictable schedule.

2 votes
Aesthetic Manipulations -
0 / 2 votes
Trick questions or toying with emotions or our subconscious desires.

2 votes
Optimism and Frequency Biases -
0 / 2 votes
Overestimating the frequency of something because we’ve seen it recently or memorably.

App Store Ratings

iOS:  (4.09) with 597 votes.



Recent Dark Pattern Reviews


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Screenshot From the creator of Sage Solitaire, comes a new Solitaire variant that breaks all the rules!

100% of deals are solvable!

Like its footwear namesake — Flipflop Solitaire is unrestrictive, creating a new game for fans of spider, klondike and other traditional Solitaires.

In Flipflop you can stack down, up, or even both ways on a single stack!
Need to stack an 8 on a 7, or a club on a spade? No problem!

- but -

Be careful, you can only move a stack of a single suit!
It's fun and freeing, but still challenging and captivating.

It's Flipflops for your brain.

------WHAT CRITICS ARE SAYING

"I'm in love with it already"..."Once you start, it's hard to stop playing."
- App Advice

"Truly special" — Game of the Week
- Touch Arcade

"Surprisingly absolutely brilliant"
- Cult of Mac

"A perfect diversion with just the right amount of challenge, delight, and depth to make it a must-have iOS game."
- Mac Stories

"A Breath of Fresh Air"
- Gamezebo

------WHATS IN THE “BOX”?

- Play Flipflop Solitaire from 1-4 suits for free!
- Unlock 5 Suit, and 1 Suit Extended with a single in-app-purchase of $2.99
- Track your best times, least moves, least undos, total wins, total plays, and more
- Unlock over 1000 numbered deals for 1-5 suits via in-app-purchase
- Over a hundred achievements
- Unlockable backgrounds, alternate card and card back color schemes
- Natural ambient binaural background audio
- A strong sense of relaxation

------A WORD FROM THE DEVELOPER

Flipflop Solitaire is sort of a sequel to Sage Solitaire in the sense that it's my second crack at the design problem of making a Solitaire game that feels like it was designed for your phone and not for a table.

To be honest this is how I wish everyone approached sequels. Usually a sequel takes the solution to a problem and duplicates it. This is why our expectations of game sequels are often more-of-the-same-but-better. I'd rather see more sequels that brought a renewed level of surprise and novelty, and I'm hoping that's what you find in Flipflop Solitaire.

While Sage was all about trying to capture the feeling of a tight, easy to play, tough to win, zen solitaire game, Flipflop is about knots.

In a typical Solitaire game, like Klondike, you're taking a knot of cards and untying it into sequences. Then you reverse those sequences into clean ordered stacks.

In Flipflop you take your knot of cards and tie it into other, hopefully better knots. Then you untie those knots into the final ordered stacks. Having so much control over the way your intermediary knots are constructed led to a lot more depth than I expected.

I hope you enjoy this game as much as I've enjoyed discovering it.

-zach