Legends of Runeterra

-0.05
Neutral
Price: Free
Ads: No
In App Purchases: Yes

iOS App Store
Google Play App Store

Temporal Dark PatternsTemporal Dark Patterns

This game has 10 reported Temporal Dark Patterns. There are 25 votes indicating the absence of a dark pattern.

0.49

3 votes
2 votes
Daily Rewards -
3 / 2 votes
Encourages return visits every day and punishes you for missing a day.

3 votes
2 votes
Can't Pause or Save -
3 / 2 votes
The game does not allow you to stop playing whenever you want.

2 votes
3 votes
Infinite Treadmill -
2 / 3 votes
Impossible to win or complete the game.

1 votes
4 votes
Playing by Appointment -
1 / 4 votes
Being forced to play according to the game's schedule instead of yours.

1 votes
4 votes
Grinding -
1 / 4 votes
Being required to perform repetitive and tedious tasks to advance.

5 votes
Advertisements -
0 / 5 votes
Forced to watch ads or given rewards for watching ads.

5 votes
Wait To Play -
0 / 5 votes
In-game timers that make you arbitrarily wait for something.

Monetary Dark PatternsMonetary Dark Patterns

This game has 14 reported Monetary Dark Patterns. There are 50 votes indicating the absence of a dark pattern.

1.41

6 votes
Premium Currency -
6 / 0 votes
Exchange rate between real money and in-game currency disguises the real price of items.

6 votes
Artificial Scarcity -
6 / 0 votes
Limited time offers with unnecessary urgency.

1 votes
3 votes
Anchoring Tricks -
1 / 3 votes
Placing a cheap item next to an expensive item to make it look more affordable.

1 votes
5 votes
Pay to Win -
1 / 5 votes
A player can spend real money to purchase something that gives them an advantage in the game.

6 votes
Pay to Skip -
0 / 6 votes
Spend money to avoid waiting for a timer to expire.

6 votes
Accidental Purchases -
0 / 6 votes
Making it easy to accidentally spend money with no confirmation or ability to undo or refund the action.

6 votes
Recurring Fee -
0 / 6 votes
Encourages players to play as much as possible to get their money's worth.

6 votes
Gambling / Loot Boxes -
0 / 6 votes
Spending real money to play a game of chance for a reward.

6 votes
Power Creep -
0 / 6 votes
A permanently purchased item in the game becomes less valuable over time.

6 votes
Pay Wall -
0 / 6 votes
The game becomes impossible to continue playing without payment.

6 votes
Waste Aversion -
0 / 6 votes
Capped inventory forces you to destroy items or upgrade inventory. Also, having small amounts of left over premium currency.

Social Dark PatternsSocial Dark Patterns

This game has 7 reported Social Dark Patterns. There are 34 votes indicating the absence of a dark pattern.

2.22

6 votes
Competition -
6 / 0 votes
The game makes you compete against other players.

1 votes
4 votes
Fear of Missing Out -
1 / 4 votes
If you stop playing you'll miss out on something or be left behind and unable to catch up.

6 votes
Social Pyramid Scheme -
0 / 6 votes
You get a bonus for inviting your friends and then they have to invite their friends.

6 votes
Social Obligation / Guilds -
0 / 6 votes
To avoid letting down your friends, you are obligated to play when you don't want to.

6 votes
Friend Spam / Impersonation -
0 / 6 votes
The game sends spam to your contact list or social media account.

6 votes
Reciprocity -
0 / 6 votes
Feeling obligated to return a favor, share resources, trade an item, etc.

6 votes
Encourages Anti-Social Behavior -
0 / 6 votes
The game incentivizes players to lie, cheat, or backstab other players to get ahead.

Psychological Dark PatternsPsychological Dark Patterns

This game has 15 reported Psychological Dark Patterns. There are 27 votes indicating the absence of a dark pattern.

-0.41

4 votes
2 votes
Invested / Endowed Value -
4 / 2 votes
Having already spent time and money to improve your status in the game, it's difficult to throw it away.

4 votes
2 votes
Variable Rewards -
4 / 2 votes
Unpredictable or random rewards are more addictive than a predictable schedule.

3 votes
3 votes
Badges / Endowed Progress -
3 / 3 votes
Reluctancy to abandon a partially completed goal, even one forced upon the player.

2 votes
4 votes
Complete the Collection -
2 / 4 votes
The urge to collect all the items, achievements or secrets in a game.

2 votes
4 votes
Aesthetic Manipulations -
2 / 4 votes
Trick questions or toying with emotions or our subconscious desires.

6 votes
Illusion of Control -
0 / 6 votes
The game cheats or hides information to make you think you're better than you actually are.

6 votes
Optimism and Frequency Biases -
0 / 6 votes
Overestimating the frequency of something because we’ve seen it recently or memorably.

App Store Ratings

iOS:  (4.96) with 1,802 votes.
Google Play:  (4.74) with 80,249 votes.



Recent Dark Pattern Reviews

Competition reported on Oct 13, 2022
It's a card PVP game.
Artificial Scarcity reported on Oct 13, 2022
Timed events
Invested / Endowed Value reported on Oct 13, 2022
Cards you gain and cosmetics you get
Premium Currency reported on Oct 13, 2022
Gold to buy skins and cosmetics
Artificial Scarcity reported on Sep 22, 2022
Events usually last a month or two, and they have exclusive cosmetic items.
Competition reported on Sep 22, 2022
Most games are against one other player, but there are solo games modes, and a cooperative mode currently in beta.
Invested / Endowed Value reported on Sep 22, 2022
It’s a TCG, so building up a card collection is hard to avoid.
Daily Rewards reported on Sep 22, 2022
Daily rewards in Path of Champions (a side solo game mode), weekly for the main game.
Premium Currency reported on Feb 4, 2022
No pay to win, it is technically possible to buy cards but so easy to get them for free that it's not an appreciable advantage over players who don't pay. The game didn't originally offer the possibility to buy cards with money, and doesn't promote it. Bought cards, with real money or in-game rewards, are also not random. Some free cards do come in randomized chests. The game makes money selling cosmetic items. Bundles exist but are generally pro-rated to discount already purchased items.
Artificial Scarcity reported on Feb 4, 2022
Occasional monthly events, with largely cosmetic items as prizes and a premium cosmetic track for those who pay for an event pass.


Report a Dark Pattern

Screenshot Set in the world of League of Legends, Legends of Runeterra is the strategy card game where skill, creativity, and cleverness determine your success. Choose your champions and combine cards from different regions—each with their own style and strategic advantage—then build the perfect deck to take down the rest.

ICONIC LEAGUE CHAMPIONS: Classic champs from League of Legends and brand new characters from the world of Runeterra come to life in vivid detail.

SKILL ABOVE ALL: It’s all about the choices you make and the risks you take. Every move matters and the outplays are all up to you.

YOUR CARDS, YOUR WAY: Earn cards for free as you play or buy exactly what you want—you’re in control of your collection, and you’ll never pay for random packs of cards.

CRAFT YOUR STRATEGY: Combine, adapt, and experiment with frequent new releases in an always-evolving meta.

EVERY ACTION HAS A REACTION: Dynamic, alternating gameplay means you can always react and counter—but so can your opponent.

FACE OFF WITH FRIENDS AND FOES: Battle friends for bragging rights, challenge foes in Ranked play, or embark on an Expedition and draft a deck as you go.

DISCOVER RUNETERRA: Explore the epic regions of Runeterra to reveal hidden connections between the denizens, dangers, and creatures that live there.

In Legends of Runeterra, you choose from 24 champion cards to include in your deck, each with a unique mechanic inspired by their original League of Legends abilities.

Champions enter the battle as powerful cards, and if you play smart, they level up to become even more epic.

Gain new abilities to crush your enemies. Turn the tide of battle with a swift combo. Even break the rules and claim a new way to win.

Champions are key cards to build your deck around, but to take down the enemy Nexus, you’re going to need a team. Pick allies that support your champ’s strategy to level up fast and take control of the board.

You have tons of supporting cards to choose from. You’ll encounter some familiar faces and discover completely new ones.

Every character and card in the game comes from a region of Runeterra. At launch, you have access to cards from six major regions: Demacia, Noxus, Freljord, Piltover & Zaun, Ionia, and the Shadow Isles.

Each region has a distinct playstyle and strategic advantage, but things get even more interesting when you combine cards from two different regions. There’s a deck for every personality and playstyle—but it’s up to you to find the right cards for your winning strategy.

The paths to victory are many. Get creative, because how you build your deck is completely up to you—and so is how you get your cards.

Legends of Runeterra is free to play. Victory or defeat, each battle brings experience and progress. Choose which region you explore first and unlock the cards that call to you, changing regions as often as you like. As you advance, you’ll collect new allies, spells, and champions—more than enough for multiple decks.

Once a week, you’ll also unlock chests from the Vault. These chests level up the more you play, increasing the rarity of cards inside from common all the way up to champion. They can also contain wildcards, which can be turned into any card you want—no guessing required. Experiment with an abundance of new cards to discover your playstyle and craft your strategy. As your collection grows, so do the possibilities.

Embark on Expeditions and draft a deck as you go, overcoming as many opponents as you can with an evolving set of cards.

Or truly test your skill by taking your strategy into Ranked, and see where you stand among the best players in Runeterra.

Where you go from here is up to you. From the champions to the combat, the regions to the reactions, every choice you make is a chance to be legendary.